Search found 234 matches
- Mon Apr 30, 2012 10:35 am
- Forum: General Discussion
- Topic: Master list
- Replies: 5
- Views: 4483
Re: Master list
Awesome. Glad they threw it back up.
- Mon Apr 30, 2012 10:19 am
- Forum: Other Questions
- Topic: Just wondering why it keeps saying this..
- Replies: 3
- Views: 2879
Re: Just wondering why it keeps saying this..
The lagometer has nothing to do with the server - its code and assets are entirely client side. You are seeing the missing files because of some shaders found in some other paks. These things usually come from servers with "fun" menu additions, texture changes, and the like. The fix is to delete any...
- Mon Apr 30, 2012 10:17 am
- Forum: General Discussion
- Topic: Master list
- Replies: 5
- Views: 4483
Re: Master list
The central id one?
- Mon Apr 30, 2012 10:16 am
- Forum: General Discussion
- Topic: Forum signups fixed
- Replies: 1
- Views: 3504
Forum signups fixed
I fixed the issue where new users could not sign up. Turns out my mail daemon was screwed up. Kinda funny actually, I got a flood of old emails that were queued up since a few months ago when I moved the site.
- Mon Jan 09, 2012 6:00 pm
- Forum: General Discussion
- Topic: Site moved.
- Replies: 5
- Views: 4911
Re: Site moved.
You too!
- Mon Jan 09, 2012 9:28 am
- Forum: General Discussion
- Topic: Site moved.
- Replies: 5
- Views: 4911
Site moved.
I moved the site to another host. The only thing you should have noticed is perhaps the site loads a lot faster now
Just an FYI.

- Wed Nov 09, 2011 3:24 pm
- Forum: General Discussion
- Topic: XP reset issues
- Replies: 18
- Views: 11066
Re: XP reset issues
XP is tracked on GUID. Are their GUIDs generating each time they play the game?
- Mon Oct 31, 2011 4:23 pm
- Forum: General Discussion
- Topic: EvenBalance PB support for ET ended (and consequences)
- Replies: 67
- Views: 37282
Re: EvenBalance PB support for ET ended (and consequences)
What you describe is correct. The problem may not have a perfect solution, but I have a hard time buying one that allows the client to generate id's at will. I also don't think giving the client and server an encrypted handshake actually does any good. Encryption exists only to hide the data from pr...
- Mon Oct 31, 2011 10:46 am
- Forum: General Discussion
- Topic: EvenBalance PB support for ET ended (and consequences)
- Replies: 67
- Views: 37282
Re: EvenBalance PB support for ET ended (and consequences)
Public/private key couldn't work. That setup is to establish trust between two trustworthy parties. In ET's case, the client can not be trusted at all and there is no authority Then I don't see why anyone would use public/private keys. I thought it might work like this: the client sends his public ...
- Fri Oct 28, 2011 2:59 pm
- Forum: General Discussion
- Topic: EvenBalance PB support for ET ended (and consequences)
- Replies: 67
- Views: 37282
Re: EvenBalance PB support for ET ended (and consequences)
If the key changed every time how would you maintain bans?
- Fri Oct 28, 2011 11:57 am
- Forum: General Discussion
- Topic: EvenBalance PB support for ET ended (and consequences)
- Replies: 67
- Views: 37282
Re: EvenBalance PB support for ET ended (and consequences)
Public/private key couldn't work. That setup is to establish trust between two trustworthy parties. In ET's case, the client can not be trusted at all and there is no authority. The best system is to generate an id keyed off of a license key, but ET's free and doesn't have one. The only thing you ca...
- Thu Oct 27, 2011 9:15 am
- Forum: General Discussion
- Topic: EvenBalance PB support for ET ended (and consequences)
- Replies: 67
- Views: 37282
Re: EvenBalance PB support for ET ended (and consequences)
So what are some of your (all of you) ideas on how to generate a unique hardware id that is not trivial to bypass?
- Thu Oct 06, 2011 9:28 am
- Forum: General Discussion
- Topic: EvenBalance PB support for ET ended (and consequences)
- Replies: 67
- Views: 37282
Re: EvenBalance PB support for ET ended (and consequences)
What I'm hoping happens is someone develops an engine mod now that PB is gone. I always thought such a community developed version of the engine would never work since PB would be excluded, but since that's been forced on us, well... 

- Thu Oct 06, 2011 7:25 am
- Forum: General Discussion
- Topic: EvenBalance PB support for ET ended (and consequences)
- Replies: 67
- Views: 37282
Re: EvenBalance PB support for ET ended (and consequences)
I'm at a loss as to why I would sue him. I'm not happy with a couple of the things he's added because I specifically did not want them in the mod, but I'm glad he got some of the exploits fixed.
It's a real shame that EvenBalance dropped support, but at the same time, the game is 7 or 8 years old.
It's a real shame that EvenBalance dropped support, but at the same time, the game is 7 or 8 years old.
- Fri Aug 05, 2011 9:42 am
- Forum: Bug Reports
- Topic: Panzer in 2.2
- Replies: 8
- Views: 15768
Re: Panzer in 2.2
I can guarantee you I haven't touched any code related to xp gain.