Search found 10 matches

by Mateos
Thu Apr 07, 2011 12:04 pm
Forum: General Discussion
Topic: Jaymod 2.1.9 released
Replies: 17
Views: 11651

Re: Jaymod 2.1.9 released

Unbelievable... Thanks!
by Mateos
Tue Apr 05, 2011 11:36 am
Forum: General Discussion
Topic: 2.1.8 ready for consumption, redux
Replies: 42
Views: 22661

Re: 2.1.8 ready for consumption, redux

Don't know what you ar mumbling on now... never use the term HD. I simply stated as the question came up, to add flags. I only stated if so will do, would be nice with better looking flags instead of using same flags which is seen in soon almost every new mod.. You accusing people for false stateme...
by Mateos
Mon Apr 04, 2011 4:44 pm
Forum: General Discussion
Topic: 2.1.8 ready for consumption, redux
Replies: 42
Views: 22661

Re: 2.1.8 ready for consumption, redux

If you want to have HD details, Jaymod will be even bigger than NQ in size. I think it has the default used icons for country flags, as all mods and some websites have. It's fine for me, you can maybe make a custom PK3 if you really want it.
by Mateos
Mon Apr 04, 2011 1:29 pm
Forum: General Discussion
Topic: 2.1.8 ready for consumption, redux
Replies: 42
Views: 22661

Re: 2.1.8 ready for consumption, redux

Maybe you can submit yours.
by Mateos
Wed Mar 30, 2011 5:35 pm
Forum: General Discussion
Topic: 2.1.8 ready for consumption, redux
Replies: 42
Views: 22661

Re: 2.1.8 ready for consumption, redux

You can start learning fully 0.81 pal :mrgreen:
by Mateos
Wed Mar 30, 2011 12:14 pm
Forum: General Discussion
Topic: 2.1.8 ready for consumption, redux
Replies: 42
Views: 22661

Re: 2.1.8 ready for consumption, redux

Glad to hear some good news about Jaymod comeback. Waypointers will all work on 0.81 now! ;) One less folder on server.
by Mateos
Sat Dec 12, 2009 2:47 am
Forum: Installation/Setup Questions
Topic: 2.1.7 guide?
Replies: 2
Views: 1396

Re: 2.1.7 guide?

Also need documentation please.

restless, you need to use a shrubbot.cfg file, here you can learn how use it :
http://shitstorm.org/noquarter/wiki/ind ... e=Shrubbot

I know it's late, but it can help if somebody visit forums :)
by Mateos
Sat Dec 12, 2009 2:36 am
Forum: Nightly Build Discussion
Topic: nightbuild is stopped?
Replies: 28
Views: 14026

Re: nightbuild is stopped?

Hum make it open source is not as simple as that, it's the work of developers... I just proposed help.

I think, for source code errors, Notepad++ can help with CTRL + F9 command, that can check the errors of syntax automatically. After, would also be nice to add OB 0.71 support (0.8 is on work).
by Mateos
Fri Dec 11, 2009 1:36 pm
Forum: Nightly Build Discussion
Topic: nightbuild is stopped?
Replies: 28
Views: 14026

Re: nightbuild is stopped?

Hello, I know I'm uping an old topic, but I think make new will not change nothing... I know, everybody has a real life, sometimes you can't do what you want because you have too much work. It happens to everyone. There's now a year that there isn't a release... What's new et the front? Need help? I...
by Mateos
Fri Apr 24, 2009 7:30 am
Forum: Features Requests
Topic: Can Jaymod 2.1.8 supports Omni-Bot 0.71 ?
Replies: 0
Views: 1999

Can Jaymod 2.1.8 supports Omni-Bot 0.71 ?

Hello, I'm newbie, as you can see it's my first post :), but I have already an NQ server. I changed from Jay after a vote in my clan, but now all prefer Jaymod ansd not NQ (Their community is so good lol...). And it's true that Jaymod is better than NQ. I just miss one thing : OB 0.71 have bots real...