Search found 40 matches

by stealth
Tue Aug 30, 2011 10:05 am
Forum: Other Questions
Topic: Omnibot flags
Replies: 4
Views: 3455

Re: Omnibot flags

MickyP wrote:Add the value of "1"to your server config file
aka server.cfg
by stealth
Wed Aug 24, 2011 2:12 pm
Forum: Installation/Setup Questions
Topic: aborting panzafaust shot
Replies: 3
Views: 4550

Re: aborting panzafaust shot

Not possible with default jaymod, try with enhanced mod
by stealth
Sun Aug 21, 2011 7:51 pm
Forum: Installation/Setup Questions
Topic: How to Change Spawn Times on Custom Maps
Replies: 7
Views: 5970

Re: How to Change Spawn Times on Custom Maps

muppetuk wrote: just create a mapscript for each of your custom maps
mapconfig is easier
by stealth
Sat Aug 06, 2011 2:47 pm
Forum: Bug Reports
Topic: jay mod vote next map
Replies: 1
Views: 13142

Re: jay mod vote next map

change the win percentage?

Also all the people that don't vote count as No votes.
by stealth
Sat Aug 06, 2011 2:46 pm
Forum: Bug Reports
Topic: Panzer in 2.2
Replies: 8
Views: 15413

Re: Panzer in 2.2

I had a similar bug once, I made a map and somewhere something would trigger you to gain 20K xp, never figured out the problem.
by stealth
Tue Jun 07, 2011 2:34 pm
Forum: Features Requests
Topic: Mine usage enhancement
Replies: 8
Views: 3422

Re: Mine usage enhancement

Wouldn't that cause an issue when I plant mine near obj? How can I keep track which of my mine is gone ? Let's say for example: I plant mine near fueldump. Decay time reaches, mine is gone and I am in limbo waiting for next spawn. Enemy eng comes and plant dyno? Makes the mine's totally useless ? W...
by stealth
Tue Jun 07, 2011 2:28 pm
Forum: Features Requests
Topic: Animations
Replies: 3
Views: 2055

Re: Animations

Taking this a bit in my direction, because i am interested in the knife throw animation. Is that, when you hit the button to throw a knife and let it pressed, is this animation coming from stock et or is it somehow custom made. I mean that hand right at shoulder, which indicates you are trying to t...
by stealth
Sun Jun 05, 2011 4:43 am
Forum: Features Requests
Topic: Mine usage enhancement
Replies: 8
Views: 3422

Re: Mine usage enhancement

a possible solution to all your problems would be adding a min decay time :) So if a mine have been laying idle for X amount of time it disappears, this would free up a mine for the team and would also make the whole mine laying process more dynamic. Now people kind of lay them at the beginning of t...
by stealth
Sat May 14, 2011 11:53 am
Forum: Bug Reports
Topic: Jaymod bug?or Config failed?
Replies: 10
Views: 18653

Re: Jaymod bug?or Config failed?

BoX3R760 wrote:Hi again i have NET_Getpacket : WSANOTINITIALISED in spamming on my console. its when i download the last files.
I'm gonna go out on a limb here and say it's caused by WSANOTINITIALISED
http://lmgtfy.com/?q=WSANOTINITIALISED
by stealth
Thu May 05, 2011 6:40 pm
Forum: Bug Reports
Topic: Vote bug
Replies: 4
Views: 14039

Re: Vote bug

Hmm, this guy is speaking the truth. I have a several servers hosted by YCN with Competition Maps installed, and I've called my server NoDownloads. So it should be running only default maps. But a few days later they've voted Supply.. Another thing is, that the server doesn't read the objective.cfg...
by stealth
Sun Apr 24, 2011 1:01 pm
Forum: Bug Reports
Topic: Admin command usage in fireteam chat
Replies: 5
Views: 14997

Re: Admin command usage in fireteam chat

B/commandChat can run commands from team or fireteam chat
B/commandSilent can run commands silently from console (/!command)


?
by stealth
Thu Apr 21, 2011 6:10 pm
Forum: Features Requests
Topic: Built-in minimize option
Replies: 4
Views: 2645

Re: Built-in minimize option

This was posted on SD a few days ago:
http://www.splashdamage.com/forums/show ... hp?t=24040
by stealth
Thu Apr 21, 2011 6:07 pm
Forum: Bug Reports
Topic: Mouseflip + GUID Spoofing
Replies: 13
Views: 19519

Re: Mouseflip + GUID Spoofing

D - Mouseflip bug. There is a bug (i think it's a bind or command) and when you use that bind/command the mouse of every player flips to above. caused by corrupted / edited packets I think. Well not sure about this, all I know is that you can reproduce it by injecting packets (don't know exactly ho...
by stealth
Thu Apr 21, 2011 5:42 am
Forum: General Discussion
Topic: Mod updates
Replies: 49
Views: 20708

Re: Mod updates

PB doesn't lag with Jaymod, it's not NQ where PB ON causes unplayable lags. hehe... PB is not different per mod, trust me it laggs with jaymod just as it laggs with any other mod. You can get rid of the lagg by settings certain pb_ cvars, but not everybody knows that. share this info stealth? :wink...
by stealth
Sat Apr 16, 2011 6:19 pm
Forum: Features Requests
Topic: Medic Health setting
Replies: 5
Views: 2340

Re: Medic Health setting

Shownie wrote:Would be totall un-realistic to NOT be able to pick up his OWN packs :shock:
I dunno, if I got shot I think I would have a hard time patching myself up :D

Anyway I think it's a good feature, but I wouldn't use it myself