Search found 65 matches

by Dragon
Tue Sep 20, 2011 10:15 am
Forum: General Discussion
Topic: Jaymod 2.3.0 update
Replies: 33
Views: 18768

Re: Jaymod 2.3.0 update

hellreturn wrote:I thought that issue is fixed in 2.2.0? No?
Ah, yes, you're right, mate. I have checked the Jay docs and noticed this bug is fixed in 2.2.0.
by Dragon
Sat Sep 17, 2011 6:52 am
Forum: General Discussion
Topic: Jaymod 2.3.0 update
Replies: 33
Views: 18768

Re: Jaymod 2.3.0 update

And the bug "CvOps with SMG" wasn't fixed yet AFAIK.
by Dragon
Tue Sep 13, 2011 8:36 am
Forum: General Discussion
Topic: Jaymod 2.3.0 update
Replies: 33
Views: 18768

Re: Jaymod 2.3.0 update

But it will make the situation clear... No new Jaymods - OK, no more spam here or in "Features Requests" forum.
by Dragon
Tue Sep 13, 2011 6:53 am
Forum: General Discussion
Topic: Jaymod 2.3.0 update
Replies: 33
Views: 18768

Re: Jaymod 2.3.0 update

Still no Lua and even no reacts on propositions/requests.
by Dragon
Sat Sep 10, 2011 5:41 am
Forum: General Discussion
Topic: Jaymod 2.3.0 update
Replies: 33
Views: 18768

Re: Jaymod 2.3.0 update

Any news?
by Dragon
Tue Aug 30, 2011 4:49 pm
Forum: Bug Reports
Topic: help me, please
Replies: 2
Views: 13043

Re: help me, please

First off, install clean ET 2.55 on the root, then install 2.55+ from HERE (the one called 2.55+/original 2.60b included - Enemy Territory server patch - "wwwdl exploit" workaround) and on the end remove mp_bin.pk3 from server's etmain folder. Voilà!
by Dragon
Sat Aug 27, 2011 8:59 am
Forum: Jaymod Servers
Topic: sKy-e.Beginners XPSave
Replies: 4
Views: 27388

Re: sKy-e.Jaymod XPSave

I don't have a lot of "loyal members". It's new clan and we don't have so much members to populate the whole server... PB is off because we wanna bring newbies who don't know how to install/update PB for example. If we enable PB we will loose every single player... The guy you are talking about is "...
by Dragon
Thu Aug 25, 2011 11:00 am
Forum: General Discussion
Topic: Jaymod 2.3.0 update
Replies: 33
Views: 18768

Re: Jaymod 2.3.0 update

hellreturn wrote:I just hope Jaybird releases one new build asap.
Not only you I think :roll:
by Dragon
Mon Aug 22, 2011 5:52 am
Forum: Off-Topic
Topic: Developing HelpTool Level.db
Replies: 2
Views: 91574

Re: Developing HelpTool Level.db

StefProductions wrote:Hey all,
I am developing a helptool to create level.db, for those who don't know how to make it.
Isn't it introduced in Jaymod docs?
by Dragon
Sun Aug 07, 2011 9:24 am
Forum: Features Requests
Topic: Auto clean up of users from user.db
Replies: 1
Views: 1490

Re: Auto clean up of users from user.db

Yep, that would be a nice feature for big servers :)
by Dragon
Sun Aug 07, 2011 9:24 am
Forum: Features Requests
Topic: userdb clean up
Replies: 2
Views: 2387

Re: userdb clean up

+1
by Dragon
Sun Aug 07, 2011 9:23 am
Forum: General Discussion
Topic: Jaymod 2.3.0 update
Replies: 33
Views: 18768

Re: Jaymod 2.3.0 update

Does no response mean there is no progress? :cry:
by Dragon
Sat Aug 06, 2011 7:43 am
Forum: Jaymod Servers
Topic: sKy-e.Beginners XPSave
Replies: 4
Views: 27388

sKy-e.Beginners XPSave

Hello all! sKy . eSports C lan wants to present you a new public Jaymod server. We hope you'll love and enjoy it :roll: More info: http://srvsigs.splatterladder.com/4/758873.jpg IP : 94 . 23 . 7 . 172 : 27960 (also, you can use / connect sky - e . de instead of IP!) Location : Germany Slots : 32 Gam...
by Dragon
Sun Jul 24, 2011 1:11 pm
Forum: Installation/Setup Questions
Topic: Jaymod and its compatible Omni-Bot version.
Replies: 14
Views: 12734

Re: Jaymod and its compatible Omni-Bot version.

The problem is that I want to disallow using M97 only for bots, not for players.
by Dragon
Fri Jul 22, 2011 4:09 pm
Forum: Installation/Setup Questions
Topic: Jaymod and its compatible Omni-Bot version.
Replies: 14
Views: 12734

Re: Jaymod and its compatible Omni-Bot version.

Hello,

I have a question. My clan is running a Jaymod 2.2.0 server with Omni-bot 0.81 on board. The problem is that 90% of bots on the server are playing all the time with Shotgun and because of it I would like to completely disallow using this weapon for bots. How to do that?