Search found 66 matches

by Ligustah
Mon May 16, 2011 7:44 am
Forum: Features Requests
Topic: SQL / MySQL
Replies: 5
Views: 2771

Re: SQL / MySQL

If i am not mistaken Jaybird mentioned rewriting the database code so it would be based on SQLite.

Here you go: http://jaymod.clanfu.org/forums/viewtop ... ite#p41265
by Ligustah
Tue May 03, 2011 10:32 am
Forum: Features Requests
Topic: Shuffle enhancements
Replies: 5
Views: 2401

Re: Shuffle enhancements

From a mathematical point of view an ELO-like system would be much more accurate when it comes to determining the relative skill of a player over a longer period of time. The ETPub implementation might not be good (never tried it, only read the specifications), but implementing something like this w...
by Ligustah
Mon May 02, 2011 2:34 pm
Forum: Features Requests
Topic: Shuffle enhancements
Replies: 5
Views: 2401

Re: Shuffle enhancements

Maybe adapt the ELO system that ETPub uses.
by Ligustah
Tue Apr 26, 2011 8:45 am
Forum: Bug Reports
Topic: Mouseflip + GUID Spoofing
Replies: 13
Views: 19497

Re: Mouseflip + GUID Spoofing

The GUID concept is generally not really up to date and i would indeed appreciate some sort of new system there.
A public key mechanism that's not as easy to circumvent would be good. GUIDs are about as safe as player names.
by Ligustah
Wed Apr 13, 2011 12:56 pm
Forum: Other Questions
Topic: Jaymod SDK
Replies: 6
Views: 3551

Re: Jaymod SDK

Why is everyone so addicted to other mods Source Code :?: Isn't ETPub enough :?: Although i'd be interested in the source code i understand that Jaybird won't release it (as i said), he has made his reasons clear enough in the past. I was just asking for the header files, which would allow me to cr...
by Ligustah
Wed Apr 13, 2011 10:27 am
Forum: Other Questions
Topic: Jaymod SDK
Replies: 6
Views: 3551

Jaymod SDK

Hi, it's great to see development of Jaymod going on again and i certainly understand the reasons that stop you from releasing the source code of your mod. That's why i'd like to ask if you could at least consider releasing the header files, because i've been developing a bit of code relying on QMM ...