Search found 23 matches

by phantasm
Wed Jul 20, 2011 8:19 pm
Forum: Features Requests
Topic: !commands
Replies: 1
Views: 1888

Re: !commands

You probably know this already, but you can do this with jaymod enhmod from that equalone guy. Just google it. Would be great if we had this native to jaymod itself (nudge nudge).
by phantasm
Wed Jul 20, 2011 7:01 pm
Forum: General Discussion
Topic: Requests and suggestions regarding widescreen fix
Replies: 8
Views: 5557

Re: Requests and suggestions regarding widescreen fix

I have the exact opposite problem. I have been playing with the widescreen fix for two months now, and when I go to a non-fixed server it looks really bad to me on my nice big widescreen monitor. I was on a Silent mod server last night and it just looked too distorted (it wasn't the mod lol). Jay 2....
by phantasm
Sat Jun 25, 2011 9:44 pm
Forum: Other Questions
Topic: No Scores at End of Each Map
Replies: 1
Views: 2329

Re: No Scores at End of Each Map

Follow up: This problem was annoying me for a while, since every map ended with just dashes instead of the scores. Players would ask what was wrong and then not stick around, which ironically perpetuated the problem. I read the Jaymod manual and googled this problem for hours but could not find anyt...
by phantasm
Mon May 16, 2011 10:06 pm
Forum: Installation/Setup Questions
Topic: Jaymod in game menu
Replies: 21
Views: 11693

Re: Jaymod in game menu

Try this:

BUTTON( 6, WINDOW_HEIGHT-448, .22*(WINDOW_WIDTH-12), 18, "^3**^4DRC^3** ^1Stuff", .3, 14, close ingame_main; exec "connect 12.3.45.67:27960" )

just put in your IP and should work fine.
by phantasm
Fri May 06, 2011 8:06 am
Forum: Other Questions
Topic: No Scores at End of Each Map
Replies: 1
Views: 2329

No Scores at End of Each Map

At the end of every map the kills and deaths will not display for the human players. It usually displays normally for the omnibots, but shows zeroes for both kills and deaths for any real players. Sometimes it shows just a dash in each column for all players, human and bot. I am running 2.1.10 with ...
by phantasm
Sun May 01, 2011 10:27 am
Forum: Other Questions
Topic: Making ET more popular
Replies: 3
Views: 2876

Re: Making ET more popular

The fact that you are here, writing from Poland, discussing your concerns about ET is itself a sign of hope. Countries like yours are the future of ET. Most people on earth don't want to spend precious money for a new game when they can get ET for free. Anyone can set up their own server with a bit ...
by phantasm
Sun May 01, 2011 12:03 am
Forum: General Discussion
Topic: Can't get map rotation to load on Jaymod 2.1.10
Replies: 11
Views: 6745

Re: Can't get map rotation to load on Jaymod 2.1.10

set g_campaignFile "" // What goes Here? This is where you put the name of your campaign file. Even if you are using an objectivecycle.cfg for your map cycle instead of a campaign, you can still use this cvar to define the name of a .campaign file and jaymod will load it onto the client as if it was...
by phantasm
Sat Apr 30, 2011 10:51 pm
Forum: General Discussion
Topic: Client Version Mismatch
Replies: 1
Views: 3585

Client Version Mismatch

Hi. I have a Jaymod server and I just updated it to 2.1.10 a couple days ago. I was glad for the omnibot 0.81 support, since the new bots are much more realistic. But my server human population dropped way down after the update, like from 10 players at a time to two. it seems like players are trying...