Can't get map rotation to load on Jaymod 2.1.10

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RaneR
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Can't get map rotation to load on Jaymod 2.1.10

Post by RaneR » Sat Apr 16, 2011 10:42 pm

Need help on executing objectivecycle map rotation, can't figure out how to make it work, the jaymod cfg and server cfg are different from the old jaymod layout. The watchdog map is the only
one loading. The objectivecycle.cfg and the maps are in the etmain. Need to know where to add the command line to get the map rotation to execute. thanks

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[FL]Blindman
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by [FL]Blindman » Sat Apr 16, 2011 11:11 pm

would be easier if you posted the cfg's u have--without passwords of course
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RaneR
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by RaneR » Sun Apr 17, 2011 8:34 am

Ok Guys, here is the Jaymod cfg and the server cfg , I've tryed every which way to make the map rotation go, it will take all day to explain it to you, so if you could let me know where to add:
"exec ojectivecycle.cfg" command line. And where to add "etmain\ojectivecycle.cfg" And another thing the server will not let me load mapscripts folder, Is it needed for map rotation to load?
The only map that is loading is the watchdog map. I ve added "// What goes here" to the Jaymod cfg, Those are the areas that I've been using to get the map rototion to load.
And Please let me know else is needed to make map rotation load !!!
//////////////////////////////////////////////////////////////////////
//
// Jaymod 2.1.10 (r1943)
//
//
// SAMPLE CONFIGURATION FILE.
//
// If you have any questions regarding a specific cvar, please
// consult the bundled documentation.
//
// Copyright (c) 2005-2011 Jaybird. All Rights Reserved.
// http://jaymod.clanfu.org
// irc.freenode.net #jaymod
//
//
//////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////
//
// SECURITY
//
//////////////////////////////////////////////////////////////////////

set g_password ""
set g_shoutcastpassword ""
//set rconpassword ""
//set refereePassword ""
set sv_privatePassword ""

//////////////////////////////////////////////////////////////////////
//
// LOGGING
//
//////////////////////////////////////////////////////////////////////

set g_log "etserver.log"
set g_logOptions "0"
set g_logSync "0"
set g_adminLog "etserver.log"

//////////////////////////////////////////////////////////////////////
//
// BRANDING
//
//////////////////////////////////////////////////////////////////////

sets .NAME ""
sets .URL ""

set sv_hostname ""
set g_watermark "jaymod"

set g_protestMessage "Visit www.Myclan.com to file a protest."
set g_kickMessage "You have been kicked for $TIME."
set g_kickTime "2m"

//////////////////////////////////////////////////////////////////////
//
// MOTD
//
//////////////////////////////////////////////////////////////////////

set server_motd0 ""
set server_motd1 ""
set server_motd2 ""
set server_motd3 ""
set server_motd4 ""
set server_motd5 ""

//////////////////////////////////////////////////////////////////////
//
// REGISTRATION
//
//////////////////////////////////////////////////////////////////////

set sv_master1 "etmaster.idsoftware.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""

//////////////////////////////////////////////////////////////////////
//
// NETWORKING
//
//////////////////////////////////////////////////////////////////////

set sv_allowDownload "1"
set sv_dl_maxRate "42000"
set sv_floodProtect "1"
set sv_fps "20"
set sv_fullmsg "Server is full."
set sv_lanForceRate "1"
set sv_maxPing "0"
set sv_maxRate "25000"
set sv_maxclients "22"
set sv_minPing "0"
set sv_packetdelay "0"
set sv_packetloss "0"
set sv_padPackets "0"
set sv_privateClients "0"
set sv_pure "1"
set sv_reconnectlimit "3"
set sv_showAverageBPS "0"
set sv_showloss "0"
set sv_timeout "240"
set sv_wwwBaseURL "http://xxxxxxxxxxxxxxxxxxx/"
set sv_wwwDlDisconnected "0"
set sv_wwwDownload "1"
set sv_wwwFallbackURL ""
set sv_zombietime "2"

//////////////////////////////////////////////////////////////////////
//
// VOTING
//
//////////////////////////////////////////////////////////////////////

set vote_allow_balancedteams "1"
set vote_allow_comp "0"
set vote_allow_friendlyfire "1"
set vote_allow_gametype "0"
set vote_allow_generic "1"
set vote_allow_kick "0"
set vote_allow_map "0"
set vote_allow_matchreset "0"
set vote_allow_matchrestart "1"
set vote_allow_mutespecs "0"
set vote_allow_muting "0"
set vote_allow_nextmap "0"
set vote_allow_pub "0"
set vote_allow_referee "0"
set vote_allow_shuffleteamsxp "1"
set vote_allow_swapteams "0"
set vote_allow_timelimit "0"
set vote_allow_warmupdamage "0"
set vote_limit "5"
set vote_percent "75"

//////////////////////////////////////////////////////////////////////
//
// BANNERS
//
//////////////////////////////////////////////////////////////////////

set g_bannerLocation "4"
set g_bannerTime "15"

set g_banners "3"
set g_banner1 ""
set g_banner2 ""
set g_banner3 ""

//////////////////////////////////////////////////////////////////////
//
// Matchplay
//
//////////////////////////////////////////////////////////////////////


set g_gametype "2"
set g_campaignFile "" // What goes Here?
set g_headshot "0"
set g_knifeonly "0"
set g_panzerWar "0"
set g_sniperWar "0"
set match_latejoin "1"
set match_minplayers "2"
set match_mutespecs "0"
set match_readypercent "50"
set match_timeoutcount "0"
set match_timeoutlength "180"
set match_warmupDamage "1"

//////////////////////////////////////////////////////////////////////
//
// TEAMS
//
//////////////////////////////////////////////////////////////////////

set g_userAlliedRespawnTime "30"
set g_userAxisRespawnTime "30"
set g_teamForceBalance "1"

set g_ammoRechargeTime "60000"
set g_healthRechargeTime "10000"

set team_maxArtillery "2"
set team_maxLandMines "30"

set team_maxFlamers "2"
set team_maxGrenLaunchers "-1"
set team_maxM97s "2"
set team_maxMG42s "-1"
set team_maxMortars "2"
set team_maxPanzers "2"

set team_maxplayers "11"

set team_maxMedics "-1"
set team_maxEngineers "-1"
set team_maxFieldOps "-1"
set team_maxCovertOps "-1"

set team_nocontrols "1"

//////////////////////////////////////////////////////////////////////
//
// PLAYERS
//
//////////////////////////////////////////////////////////////////////

set g_defaultSkills "0 0 0 0 0 0 0"

set g_levels_battlesense "20 50 90 140 200"
set g_levels_covertops "20 50 90 140 200"
set g_levels_engineer "20 50 90 140 200"
set g_levels_fieldops "20 50 90 140 200"
set g_levels_lightweapons "20 50 90 140 200"
set g_levels_medic "20 50 90 140 200"
set g_levels_soldier "20 50 90 140 200"

set g_covertops "66"
set g_engineers "3"
set g_medics "24"
set g_soldiers "0"

set g_sk5_battle "1"
set g_sk5_cvops "7"
set g_sk5_eng "127"
set g_sk5_fdops "3"
set g_sk5_lightweap "1"
set g_sk5_medic "243"
set g_sk5_soldier "7"

set g_covertopsChargeTime "30000"
set g_engineerChargeTime "30000"
set g_LTChargeTime "40000"
set g_soldierChargeTime "20000"

set g_medicChargeTime "30000"
set g_medicSelfHealDelay "32"

//////////////////////////////////////////////////////////////////////
//
// BULLETMODE
//
//////////////////////////////////////////////////////////////////////

set g_bulletmode "0"
set g_bulletmodeDebug "0"
set g_bulletmodeReference "1"
set g_bulletmodeTrail "0"

//////////////////////////////////////////////////////////////////////
//
// HITMODE
//
//////////////////////////////////////////////////////////////////////

set g_hitmode "0"
set g_hitmodeAntilag "800"
set g_hitmodeAntilagLerp "1"
set g_hitmodeDebug "0"
set g_hitmodeFat "0"
set g_hitmodeGhosting "0"
set g_hitmodeReference "1"
set g_hitmodeZone "0"

//////////////////////////////////////////////////////////////////////
//
// MISCELLANEOUS
//
//////////////////////////////////////////////////////////////////////

set g_admin "1"
set g_alliedmaxlives "0"
set g_altStopwatchMode "0"
set g_antiwarp "1"
set g_autoFireteams "0"
set g_axismaxlives "0"
set g_censor "0"
set g_censorPenalty "0"
set g_classChange "0"
set g_complaintlimit "4"
set g_damagexp "0"
set g_debugAlloc "0"
set g_debugConstruct "0"
set g_debugDamage "0"
set g_debugMove "0"
set g_debugSkills "0"
set g_disableComplaints "0"
set g_dragCorpse "1"
set g_dropAmmo "2"
set g_dropHealth "2"
set g_dynamiteTime "30"
set g_enforcemaxlives "1"
set g_fastres "0"
set g_fear "0"
set g_filterBan "1"
set g_filtercams "0"
set g_fixedPhysics "1"
set g_fixedPhysicsFPS "125"
set g_forcerespawn "0"
set g_friendlyFire "1"
set g_glow "0"
set g_goomba "4"
set g_gravity "800"
set g_heavyWeaponRestriction "80"
set g_inactivity "0"
set g_intermissionReadyPercent "75"
set g_intermissionTime "30"
set g_ipcomplaintlimit "3"
set g_killSpreeLevels "5 10 15 20 25 30"
set g_killingSpree "1"
set g_knockback "1000"
set g_landminetimeout "1"
set g_lms_followTeamOnly "1"
set g_lms_lockTeams "0"
set g_lms_matchlimit "2"
set g_lms_roundlimit "3"
set g_lms_teamForceBalance "1"
set g_loseSpreeLevels "10 20 30"
set g_mapConfigs "mapconfigs" // What goes Here?
set g_mapScriptDirectory "mapscripts" // What goes Here?
set g_maxGameClients "0"
set g_maxlives "0"
set g_maxlivesRespawnPenalty "0"
set g_misc "66"
set g_moverScale "1.0"
set g_movespeed "76"
set g_muteTime "0"
set g_noTeamSwitching "0"
set g_packDistance "10"
set g_playDead "1"
set g_poisonSyringes "1"
set g_proneDelay "0"
set g_privateMessages "1"
set g_reflectFriendlyFire "100"
set g_saveCampaignStats "1"
set g_scriptDebug "0"
set g_scriptDebugLevel "0"
set g_scriptName ""
set g_shortcuts "0"
set g_shove "100"
set g_shoveNoZ "1"
set g_skills "1"
set g_slashKill "0"
set g_smoothClients "1"
set g_snap "7"
set g_spawnInvul "3"
set g_spectator "0"
set g_spectatorInactivity "0"
set g_speed "350"
set g_teamDamageMinHits "6"
set g_teamDamageRestriction "0"
set g_truePing "1"
set g_voiceChatsAllowed "3"
set g_vulnerableWeapons "0"
set g_warmup "30"
set g_watermarkFadeAfter "60"
set g_watermarkFadeTime "60"
set g_weapons "5870"
set g_wolfrof "0"
set g_xpCap "0"
set g_xpMax "0"
set g_xpSave "1"
set g_xpSaveTimeout "30000000"


///////////////////////////////////////////////////////////////////////////////
//
// Jaymod 2.1.10 (r1943)
//
//
// SAMPLE CONFIGURATION FILE.
//
// If you have any questions regarding a specific cvar, check the included
// documentation.
//
// Copyright (c) 2005-2011 Jaybird. All Rights Reserved.
// http://jaymod.clanfu.org
// irc.freenode.net #jaymod
//
//
///////////////////////////////////////////////////////////////////////////////

// PUNKBUSTER
pb_sv_enable

// JAYMOD
exec jaymod.cfg


// SIMPLE REPEATING MAP SETUP
set nextmap "map fueldump"
set com_watchdog_cmd "map fueldump"
vstr com_watchdog_cmd

/////////////////////////////////////////////////////////////////////////////

Thanks For the Help!!! R.

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Matti
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by Matti » Sun Apr 17, 2011 9:06 am

Add to your jaymod.cfg this
exec object.cfg

Create an object.cfg file then put those lines in it:

Code: Select all

set d1 "set g_gametype 2 ; map supply ; set nextmap vstr d2" 
set d2 "set g_gametype 2 ; map snatch3 ; set nextmap vstr d3" 
set d3 "set g_gametype 2 ; map sw_goldrush_te ; set nextmap vstr d4" 
set d4 "set g_gametype 2 ; map radar ; set nextmap vstr d5" 
set d5 "set g_gametype 2 ; map adlernest ; set nextmap vstr d6" 
set d6 "set g_gametype 2 ; map et_mor2_night_final ; set nextmap vstr d7" 
set d7 "set g_gametype 2 ; map caen2 ; set nextmap vstr d8" 
set d8 "set g_gametype 2 ; map sw_oasis_b3 ; set nextmap vstr d9" 
set d9 "set g_gametype 2 ; map battery ; set nextmap vstr d10" 
set d10 "set g_gametype 2 ; map tc_base ; set nextmap vstr d11" 
set d11 "set g_gametype 2 ; map baserace_desert ; set nextmap vstr d1" 
vstr d1 
Ofcourse you have to change maps on those which you like, it is only a sample.
Image
Image

RaneR
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by RaneR » Sun Apr 17, 2011 9:21 am

Hey Matti, tryed that allready did not did not work.
Here is my objectivecycle.cfg
set d1 "set g_gametype 2 ; map oasis ; set nextmap vstr d2"
set d2 "set g_gametype 2 ; map et_beach ; set nextmap vstr d3"
set d3 "set g_gametype 2 ; map goldrush ; set nextmap vstr d4"
set d4 "set g_gametype 2 ; map Frostbite ; set nextmap vstr d5"
set d5 "set g_gametype 2 ; map adlernest ; set nextmap vstr d6"
set d6 "set g_gametype 2 ; map fueldump ; set nextmap vstr d1"
vstr d1

Added exec objectivecycle.cfg to Jaymod cfg then removed it
and Added it to the sever.cfg and removed it because it would not
load the map rotation. Have the objectivecycle.cfg and the maps
installed in etmain. thanks R.

Lupo
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by Lupo » Sun Apr 17, 2011 10:55 am

Hi RaneR,

try to disable "Simple Repeating map setup" by commenting the "set nextmap" line:

// SIMPLE REPEATING MAP SETUP
//set nextmap "map fueldump"
set com_watchdog_cmd "map fueldump"
vstr com_watchdog_cmd

RaneR
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by RaneR » Sun Apr 17, 2011 11:06 am

Hey Lupo, disabled set next map and added exec objectivecycle.cfg to Jaymod cfg and no go. still just loading watchdog map. Thanks R

Lupo
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by Lupo » Sun Apr 17, 2011 11:23 am

RaneR wrote: And where to add "etmain\ojectivecycle.cfg" And another thing the server will not let me load mapscripts folder, Is it needed for map rotation to load?
hmm..
I guess you have the objectivecycle.cfg located in your Jaymod folder.

Would be easier if you paste your console log here, to see where the server look at when it starts.
Last edited by Lupo on Sun Apr 17, 2011 1:28 pm, edited 1 time in total.

RaneR
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by RaneR » Sun Apr 17, 2011 11:39 am

Hey Lupo, O.K. got it going put the exec objectivecycle.cfg on the server cfg and
// set nextmap and that did it, thanks Lupo for taking the time to help me out and Matti also.
You all have a great day. Later R.

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Matti
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by Matti » Sun Apr 17, 2011 1:46 pm

Try to exec this cfg through the rcon on server. If it doesn't work something is wrong.
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=DV=VALHALLA
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by =DV=VALHALLA » Mon Apr 18, 2011 3:45 am

//exec mymaprotation.cfg

does the trick :wink:
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phantasm
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Re: Can't get map rotation to load on Jaymod 2.1.10

Post by phantasm » Sun May 01, 2011 12:03 am

set g_campaignFile "" // What goes Here?

This is where you put the name of your campaign file. Even if you are using an objectivecycle.cfg for your map cycle instead of a campaign, you can still use this cvar to define the name of a .campaign file and jaymod will load it onto the client as if it was needed for the maps. The campagn file (example: xyzclanmenu.campaign) must be packed within a pk3 file in etmain. This file is then loaded the next time the client restarts ET.

I always execute the objectivecyle.cfg with rcon when I restart the server and it works just fine. I then change my rcon to no password so it doesn't get hacked (I know it can still be abused even then but it reduces the risk a bit to just have it empty).

Cheers

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