Medic Health setting

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MrLoke
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Medic Health setting

Post by MrLoke » Sat Apr 16, 2011 12:56 pm

I know the function is available in NQ - But it would be a great thing to make possible for the Jaymod lovers out there.

The thing i mean is: A setting that only allows medics to gain health when they give it to ohters. So they are not able to pick up their own medpacks, but gains it from giving ohter players a medpack, or gets it from the medpackstand/ from killed enemy medics.

Imo it inhances teamplay quite a lot.
Kind Regards
[UJE]MrLoke

Dragon
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Re: Medic Health setting

Post by Dragon » Sat Apr 16, 2011 1:44 pm

Agree, it's great thing in NQ and N!t :)

Shownie
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Re: Medic Health setting

Post by Shownie » Sat Apr 16, 2011 5:28 pm

Would be totall un-realistic to NOT be able to pick up his OWN packs :shock:

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stealth
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Re: Medic Health setting

Post by stealth » Sat Apr 16, 2011 6:19 pm

Shownie wrote:Would be totall un-realistic to NOT be able to pick up his OWN packs :shock:
I dunno, if I got shot I think I would have a hard time patching myself up :D

Anyway I think it's a good feature, but I wouldn't use it myself
:D

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Re: Medic Health setting

Post by Dragon » Sun Apr 17, 2011 4:13 am

Shownie wrote:Would be totall un-realistic to NOT be able to pick up his OWN packs :shock:
But more fair.
Ofc it would be a cvar setting only, admins would enable it or not.

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MrLoke
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Re: Medic Health setting

Post by MrLoke » Sun Apr 17, 2011 9:30 am

Shownie wrote:Would be totall un-realistic to NOT be able to pick up his OWN packs :shock:
Maybe - but it inhances teamplay a lot + the fact that you can fire away 200 bullits against a rambo medic, and you still are the one ending up dead, isent really realistic too, is it? :)
Kind Regards
[UJE]MrLoke

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