m97 and flamethrower

Any questions regarding getting Jaymod running.
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Server n00b
Posts: 7
Joined: Thu Mar 31, 2011 8:16 am

m97 and flamethrower

Post by unforgiven » Wed Apr 06, 2011 7:14 am

hi guys.can u pls how to remove this 2 weapons from server? :lol:

Server n00b
Posts: 45
Joined: Sun Mar 27, 2011 10:23 am

Re: m97 and flamethrower

Post by Shownie » Wed Apr 06, 2011 9:03 am

To disable the flamers you must add this to the server config:

Code: Select all

set team_maxFlamers "0"
And to disable the M97 you must change the g_weapons FLAGS

Code: Select all

Table 13.36. g_weapons Flags
1 Field-Ops with level 0 battle-sense do not spawn with binoculars
2 syringes function underwater
4 pliers function underwater
8 "Too many air strikes requested" will restore used charge bar
16 "Too many air strikes requested" will restore half of used charge bar
32 ammo packs restore a lost helmet
64 players with binoculars drop them upon death
128 allies reload rifles mid-clip to match corresponding axis ability
256 enable throwing knives
512 enable poison throwing knives
1024 enable Winchester M97 (shotgun)
2048 disable adrenaline
4096 enable Molotov-Cocktails
Don't use this flag: 1024

I hope this was the answer for you :wink:

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